Showing posts with label advertising. Show all posts
Showing posts with label advertising. Show all posts

Wednesday, August 17, 2016

Pokémon GO and Public Space

 Pokémon GO players gather at Peg Patterson Park in Rhodes, Sydney. Source: ABC

In an earlier post here, I argued that Pokémon GO involves players in a form of 'playbour', because playing the game involves the production of geospatial data that is owned and can be traded by the game's creator, Niantic.

In this post, I want to take a look at a related set of issues that have arisen with the rapid and massive popularity of this game. If Pokémon GO has figured out a way to encourage and then profit from our explorations of public space, what else does the game have to teach us about public space in our digitally 'augmented' urban playgrounds?

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Pokémon GO is an 'augmented reality' app, and is by far the most popular application of this technology that we've seen. 'Augmented reality' (AR) makes use of internet connectivity, location awareness and cameras on smartphones to allow people to view digital images and information that have been layered onto the 'real' physical environment.

A few years ago, AR was going to be the next big thing in digital tech. But things didn't quite go as predicted, and more recently, we started seeing more and more commentary on the failure of AR to live up to that hype. Now, with the massive popularity of Pokémon GO, it seems to be back with a bullet.

At least three fascinating issues concerning Pokémon GO and public space have arisen in the past few weeks, and I think they illustrate some broader issues that are pertinent for discussions of augmented reality in urban environments.

1. Where are the Pokémon? On the uneven distribution of digital 'augmentation' across public spaces

So, are there Pokémon in your neighbourhood? Of course, as the game is rolled out across different markets at different times, this will depend in the first instance on whether or not the game has come to your country! (Africa, you're still waiting! You too, India and China. CNET are keeping an updated list of countries where you can (officially) play the game here.)

But even if the game is available in your city, we are seeing that some neighbourhoods are full of Pokémon and PokéStops, while in other places there are less to find.

This interesting article from the US by Christopher Huffaker makes some very interesting observations about the locations of key sites or 'portals' in an augmented reality game called Ingress. This matters for our discussion because Ingress is a predecessor to Pokémon GO, was developed by the same operator (Niantic), and its geospatial data has been used to set locations for key sites in Pokemon GO like PokéStops and Gyms. Huffaker argues there are fewer portals in predominantly African-American neighbourhoods of large US cities like Detroit, New York and Chicago. Researchers at the Urban Institute in Washington DC have done their own maps, and have come to similar conclusions.

Now, no-one is suggesting that a group of nasty people working for Niantic sat down and plotted out an uneven, racialised distribution of Pokémon GO sites to make it harder to play in predominantly African-American neighbourhoods. But that's the whole point. When crowds are used to source data, the data is only as inclusive as the crowd. And because Ingress tends to be played by a quite specific kinds of people, Pokémon data reflects those demographics.

More broadly, we might also observe that when algorithms are used to turn such data in geospatial information, the data is only as inclusive as the parameters that have been coded for the algorithms. The algorithmic nature of the game information is also most likely the explanation for the various stories appearing about 'inappropriate' game locations, like memorials and some secure sites -- not to mention suburban parks that might not have the infrastructure to cope with hoards of people trying to hang out there (more on that one below).

For most of us, it's very difficult to get a grip on the way such algorithms work. Even if we could get corporations or governments to share their code, those lines of code only make sense to those with the specialist skills to understand how they work. There's a growing literature on the role of algorithms in the governance of cities and populations. That literature suggests that as algorithms become ever more important in informing and even automating decision-making and resource allocation, we might want to know a little more about how they work, and how their injustices can be made visible and contested. The discussion about the location of key sites in Pokémon GO certainly illustrates the kinds of things that are at stake.

There are two more points to note about the location of important sites in the game. First, the geography of the game is likely to change as more sponsorship deals are done between Niantic and those seeking to lure players to their location. As has been widely reported, the first of these major deals was done with McDonalds in Japan, and many more are set to follow - Niantic's John Hanke says that this is his preferred means of raising revenue. Shops and advertisers can also spend money to buy and then set lures for players. So, for all the hype about the way that this game is encouraging people to explore their urban environment, we might want to ask some questions about how those explorations are being guided as the digital geography of the game is further commercialised.

Second, a conflict has emerged between Niantic and a numbers of fan websites that had been providing real-time maps of Pokémon locations, by scraping data from the game. As reported by CNET and others, it appears that Niantic have found a way to prevent tracking sites like Pokevision accessing their locational data, and made a few legal threats to those sites while they are at it. The operators of Pokevision wrote an open letter to Hanke and Niantic about the shut down. Hanke and Niantic responded with a blog post claiming that they'd taken the action to reduce pressure on their servers, which have been melting down frequently. This conflict over the openness of the game's location data is an interesting one. This is a game operated by a commercial gaming company, so to what extent do the usual arguments about 'open data' apply? Interestingly, those running the tracking sites are arguing that their access should be maintained because it will enhance the playability of the game, especially while the tracking feature continues to have problems. This interesting conflict is to be continued, I'm sure...

2. Who can access the Pokémon? On uneven access to public space in cities of inequality

Not everyone who walks around a city staring at their phone searching for Pokémon will have the same experience of this 'play'. To play this game is to walk around an urban environment in search of Pokémon, PokéStops and Gyms. Indeed, the game also rewards you for the steps you take while playing it, with those steps helping you to hatch eggs. (A brilliant way to ensure that your geographical data can be captured, by the way ... but that's another story.)

Niantic and the game's supporters are talking up the social and the health benefits of this kind of play -- if millions of people are now out and about in their public spaces, exploring places they have never been, meeting other players and getting exercise at the same time, then everyone wins, right?

Well, sort of. Here's where Pokémon GO interacts with the broader politics of public space. As we know from decades of research on this topic, public spaces in our cities are not equally accessible to everyone.

Again in the United States, there has been some critical discussion about the experience of 'Pokémoning While Black'. In Iowa City, Faith Joseph Ekakite shared this account of being stopped and searched at gunpoint by police while playing the game in a park. Omari Akil wrote this widely-reported account of his unease while playing the game, fearing that Pokémon GO could be a death sentence for black men, given the on-going problem of police shootings in the US.

Not surprisingly, there has also been some discussion of the potential vulnerability of children playing the game, and the potential for them to be 'lured' to locations where they might be targeted for their smartphone or something else. Here,

There seems to have been less discussion of the gendered politics of playing Pokémon in public space. A recent report suggests that female players outnumber male players by a ratio of almost 2 to 1. If that's true, I'll admit that it challenges my own assumptions about the gendered nature of both gaming and public space.

In fact, this finding raises the question of whether Pokémon GO game play might actually help to address, rather than reinforce, some of the exclusionary aspects of public space that I've mentioned above. Anecdotally, some people playing the game tell me that it has given them and their friends a kind of 'license' to be in various places that they would not normally go, like parks and residential streets late at night. They say they can do so because they know there will be other people around also playing, and so places will be less scary than they might otherwise have been. Are the eyes on the screen are also 'eyes on the street', in a Jane Jacobs kinda way? Will this actually help to make public spaces more accessible, by being more used?

3. Whose infrastructure supports the game? On the public-private relationship in augmented urban spaces

Niantic provides the digital data and server infrastructure that enables people to play the game as they move around their environment. But as Pokémon GO turns the streets and parks and malls of the city into a playground, who provides the playground? The game takes-for-granted the existence of 'physical' public spaces and their infrastructures, and makes no particular contribution to their provision or maintenance.

On the surface, this doesn't seem unreasonable -- after all, public space is notionally meant to be accessible to all, right? So why shouldn't it be available for play (or playbour)?

However, it's clear that in some instances, the popularity of the game has actually put some public spaces under considerable pressure. Here in Sydney, an everyday park in suburban Rhodes that most people had never visited or even heard of was inundated with hundreds (perhaps thousands) of Pokémon GO players in search of rare Pokémon that were concentrated in the area. Word of the bounty on offer in the park spread quickly through social media, so this was a classic example of a nimble, digitally-connected crowd in formation and action.

Residents complained of noise and litter. At one point, they took to throwing water bombs from their balconies late at night to try to clear the park. Police were called, and they issued parking infringements to try to move people on.

As several players pointed out, there were no fights, no violence, no crime, and this is meant to be public space ... so what's the problem?

But it's also true that the crowds had some impacts on the park. The picture below accompanied an article on one local website about the issue -- the park does seem kinda messed up.



While maintaining local parks is one of the responsibilities of public authorities, and while those parks are there to be used by 'the public', this little episode demonstrates some of the complex geographical dimensions of urban publicness

I think we do need to resist the idea that this park somehow 'belongs' to the 'local' public, and the associated logic that people coming from 'elsewhere' is a problem in itself. Nor would I want to see any kind of 'users pays' logic be introduced to park use in Sydney, or elsewhere.

But what of the private commercial entities who are making lots of money, but who are not actually making any contribution to support the urban environment that supports their game? Yes, there is socialisation going on here, but there is also commercialisation (something can be two things at once!). And where there's commercialisation, it's not necessarily unreasonable for the public authorities to seek some kind of contribution or compensation. Money for growing trees doesn't grow on trees, if you know what I mean.

Earlier this year, Evgeny Morozov made the case in a piece for the Guardian that the tax-dodging and tax-minimising practices of huge digital corporates like Uber and Google was actually contributing to the hollowing out of state capacity to fund public services like transport. It's a question worth asking: while Pokémon GO might be enhancing some people's experience of public space, but should we expect some financial contribution from the game's owners to sustaining the playground for their very profitable game?

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So, there you go. Across these three sets of issues, we can see that the game's popularity throws up some new questions about public space in networked cities, but also draws us into some very old questions about the city's streets and their accessibility. It's only a game, I know. But as our experience of public space is increasingly mediated through digital connectivity, it's a game that does have something to teach us about how the urban experience is being transformed through collisions of the digital and the urban.

In finally finishing this piece, I've also come across a few other interesting articles specifically on the issue of Pokémon GO and public space that are worth checking out:

Wednesday, October 9, 2013

In Google We Trust


Technologically connected but where does our data go? Image source: ABC Four Corners



The ABC current affairs program, Four Corners, recently broadcast an episode that looked at life in the digital age, In Google We Trust. The episode followed the a day in the life of your "average" Australian family, looking at how the everyday technologies they use, create a profile of their movements interests, likes, communications and the extent of the data networks that this information travels through. The program also discusses the opportunities for surveillance, tracking and the general erosion of privacy that these technologies enable, often without much public awareness of these intrusions. Many of these are known to us and our readers here at The Politics of Location, some which will be reiterated in today's post, along with a few examples which are new to us.

The first member of the family to be the focus of the camera's attention is their teenage daughter, Christina. She likes to visit sites such as YouTube, tumblr and instagram to keep up to date with what people and celebrities are doing. She also likes Selena Gomez. Of course, the use of these sites raises the question of privacy agreements required for using such services and whether or not the majority of people read them, and if they do, whether they actually understand them. The answer is a resounding "No". No surprises there. According to Alistair MacGibbon, from the Center for Internet Safety, and former federal police officer:
Even if there are 156 pages of terms and conditions very conveniently though that checkbox is on page one, and I suspect that the majority of Australians have never read a privacy policy and if they had, they probably couldn't understand it.
Furthermore, he notes that people should not be lapsed into a false sense of security based on the familiarity of the environment from which they're accessing the net:
If we think that we're in our lounge room or bedroom engaging in the internet, that it's just us - there're an awful lot of people looking over your shoulder.
This means, that even before Christina starts her school day, her online activity and the data that generates is already travelling internationally and being tracked, providing advertisers with information to directly target marketing to her.  This doesn't really bother Christina because she believes she there is no sensitive information that can be gathered from her internet use and she isn't using her accounts to do anything secret, although one might be doubtful if liking Selena Gomez is something you want shared. But that doesn't particularly seem to bother a twelve year old. The basic message here though is that privacy agreements are often unclear and convoluted, deterring users from perusing and comprehending them fully. Thus people sign up without being fully aware what data is being collected and how it will be used. The data creates a digital profile of the user and companies frequently use this data for targeted advertising. They know a lot about you.

Next up is teenage son Alexi, who is the highest app user in the family. On the topic of apps, Troy Hunt, Internet Security Officer, is quick to point out that apps essentially do what your internet browser does, and again makes your online activity trackable and able to be intercepted. Alexi's apps are scrutinised by Hunt and he finds that some of the apps that users would consider as trustworthy actually have some major security problems, the example here being the app of the NRL team, the Sydney Roosters. Their protocol wasn't encrypted which meant that personal information and credit card data entered into the site would be available to anybody observing the connection. The Sydney Roosters have since fixed this problem.

The problem with apps, according to Hunt, is that they often operate on user trust:

So that's a real problem with this app and it's unfortunate when you're sitting at a PC and you're doing your banking or you're doing your shopping, you get a little padlock icon and you can sort of look for that, and you get some sort of confidence in the security of the website. But you don't get that in an app, so all you know with an app is that these guys are saying, hey trust me with your credit card details - so that one basically has not even an attempt at securing your credentials.

Reporter, Geoff Thompson, next turns his attention to the father, Jim, a financial planner who travels to work by motorbike. Etags are mentioned in passing as a trade off between convenient automatic billing and the road authorities knowing when he uses the tolls. What is news to Jim, and also to us here at this blog, is that NSW Roads and Maritime Services is downloading information on his mobile phone by scanning its Bluetooth signal as he passes particular streetlights. This obviously raises concerns about what data is being stored and whether it is de-identified, as Hunt notes:

It's a question of what they're actually capturing and saving, I mean the concern that I would have is are they tracking identifiable information about individuals, because if they're tracking identifiable information and they're doing it at multiple points, then they're tracking everything from your personal movements, to the average speed that you could be carrying, that would be a bit of a concern to me, it's a question though of whether it's de-identified or not.

The Roads and Maritime Services (RMS) is collecting the Media Access Control (MAC) addresses of mobile phones at 16 sets of traffic lights in inner Sydney. MAC addresses are unique identifiers of mobile phones and similar devices (we talked about their use in so-called 'Spy Bins' in London here). They are not considered as personal information by Australian privacy laws because the phone's owner is not easily identified by the address. This however doesn't mean its not invading privacy or doesn't have the potential to. As Hunt cautions,
this might be one of those cases where you want to get a definition of personal information, is a unique device address personal information? You know, maybe it is not, but it does still track an individual's movements, ah so whether or not they admit to actually tracking it, the capability is there.
The RMS issued a statement in response to the Four Corner's inquiries claiming that,

The devices receive the Bluetooth MAC address but no other identifying information is captured. MAC addresses are anonymous data.
The signals provide RMS with data to show the number of vehicles passing through intersections at particular times which then helps RMS monitor traffic flows. Unlike other devices with measure traffic volumes, this method allows RMS to measure traffic flow and provide information on trip and exit times to customers.

Despite this Four Corners uses examples of technologies which ended up having impacts beyond what was initially intended.San Francisco's toll tag, is one such example, for despite being introduced only with the intention for automatic billing, it eventually had impact on divorce proceedings. The movements of spouses became important information, and the courts acted to subpoena such information from the tags.

The fact that Jim drives to work also brings up the issue of Automatic Number Plate Recognition (APNR) technology which takes photographs of number plates and identifies any "problem" vehicles. Introduced in late 2009, the technology is now installed on 280 police cars across NSW. The cameras take six photos a second and these photos are stored on a data base for approximately five years. But the scanners don't discriminate on which vehicles they photograph. All number plates in view are targeted whether they are doing something illegal or not. According to Four Corners, since 2009 the NSW police force has captured and stored more than 208,799,000 number plates. However, the police are reluctant to explain how exactly they use this data, noting that there are strict protocols for accessing and retrieving the stored information and that none of it is personal, while offering a general statement that:
"The information collected by the ANPR units - car photo, registration plate number ... and where and when the photo was taken - is stored in a separate data base for about five years."
However, as the episode notes, this is essentially a database of where you've been and when for the past for years. Hunt believes we have reason to question the innocuousness of the technology:
Without any confirmation to the contrary, and I can understand why they'd want to be cagey about something like this, that's really the only conclusion you can draw right? Because we know that the data's being collected, we know we have the technology to match a numberplate in one location to a numberplate in another location, I mean this is, this is very basic stuff. So you have to draw the conclusion that that yes they, you know, this is all getting put together at some point.
This clearly shows the potential for metadata to be stored and used to link people and events over a period of years. This potential is voiced by the Australian Privacy Commissioner, Timothy Pilgrim, who notes that:
Metadata can tell quite a lot about a person's activity in terms of the times they're transmitting and who they're transmitting data to or having communications with, certainly it can provide quite a lot of information.
And there are more than 300 000 metadata requests made each year.

However, it is not just internet data, apps, number plates, etags, and mobile phones that are surrendering our data. Thompson, now turns to the mother of the family, Helen, who is heading out to do the grocery shopping. This of course brings up Coles "Flybuys" and Woolworths "Everyday Rewards".

Rob Scott, Finance Director for Coles, claims that the FlyBuys system is an extension of what retailers have been doing for years, in getting to know the customer, what products they need and like, and then tailoriing their services and stock to the customer. As Alastair MacGibbon notes, "loyalty cards and rewards programs are about collecting information about you. Again, it's a perfectly legitimate thing to do, so long as you go into it with your eyes wide open."

It is noted that Woolworth's has bought a 50% share in data analysis company, Quantium, giving Woolworth's access not only to the data of its own clients, but many of Quantium's other clients. This provides Woolworth's with a greater understanding of the buying habits of its own and other customers. Although the data that both companies share supposedly is de-identified, such data is still incredibly valuable in showing customer habits more broadly, which helps businesses to further tailor their products and services to the customer's wants.

Back at home, Helen opens up her yahoo account. Doing so means that her data is re-routed through computer servers in the United States and which of course, as the whistle blowing revelations on the National Security Agency earlier this year showed, makes Helen's data subject to interception by foreign intelligence agencies, something she is not comfortable with. While some "If you haven't done anything wrong, you don't have to worry" rhetoric is rolled out, Danny O'Brien of the Electronic Frontier Foundation notes that,

US citizens have, at least in theory, some constitutional rights that protect their data from access by the US government. Those rights don't extend to non-US persons, which means that Australian's data, when it's kept in the United States, has no real legal protection from the government...It gets worse because, not only is there no good legal protections from the US government, 'cause the US government shares its intelligence and research with the rest of the world, including potentially the Australian government. So you have this incredible trade off where the Australian legal system has good protections to prevent data just ending up in the hands of the Australian law enforcement, without you know a good warrant or a judicial process. But that doesn't stop the US from handing data on Australian citizens straight over to those same parties without any of those legal safeguards.

With the potential surveillance and data gathering opportunities in the domestic sphere discussed, the episode moves onto the final member of the Pappas family yet to be addressed, eldest daughter, Katerina. Meeting a friend at Westfield, Bondi Junction, Katerina's movements are monitored by CCTV but also have the potential to be tracked by the shopping center using her mobile phone. Four Corners notes that Westfield's privacy policy claims that,
"...where devices are able to connect to, or are identifiable by, in-centre infrastructure, we may collect data including usage, location and type of device"
Although Westfield states that they are currently not tracking customers via mobile phones despite having the technology installed in three Australian sites. The importance placed on such technologies is demonstrated by the creation of Westfield Labs, a division of Westfield based in San Francisco, which is tasked with developing and perfecting ways to collect data on customers. Another company, RetailNext, has already developed their own version of in-store tracking, something we discussed in a previous blog post. Katerina, understandably is not comfortable with the idea of tracking her movements through the shopping center by wi-fi, suggesting for an opt in, opt out policy.

The Future of Retail. Image Source: Westfield Labs


But it is not quite safe to leave Westfield without another privacy hazard! According to Four Corners, Westfield parking station trialed technology to help shopper locate their cars. This required photographing and uploading the images of every parked car. Hunt, however, had found a security flaw which has now been addressed. It had been possible to obtain more information than the four possible car matches that the product had intended. According to Hunt, anybody with an internet connection could access information on which cars were in the shopping center and when:
And they would get a list of every vehicle that was currently in the car park and then they could repeat it every sixty seconds, every five minutes, whenever they wanted to, so you would get a profile of who's coming and going and how long they're staying.
The episode concludes back at the Pappas' s house, where the complexity of digital assets ownership, particularly after death and the idea of people's data outliving them, is discussed. The relative "newness" of this issue is noted, along with the need to find ways to deal with this, answers to which are far from complete.

That distinguishing between our physical and digital identity is becoming increasingly difficult is remarked upon by Thompson, and the episode has reflected the increasing intertwining of the two through our everyday lives, often through processes of which we are not aware, or only partly so. Our data footprints reveal a considerable amount of detail about ourselves, even if the data is de-identified or not, and it is increasingly salient to develop ways to manage this data in a way that finds a balance with privacy, regardless of whether some commentators have already touted the death of privacy.

It suggests the increasing blurring of the boundaries between public and private places and selves. Many see their mobile phone as a personal and private device, but clearly as this report has showed, the information contained on them can be obtained in public spaces, such as with the MAC address gathering, and without clear explanation of why, or what is used for. This also denotes a disparity between people's perceptions of what is private and what law or government define as personal information, based on ideas of de-identified information, which need to be re-assessed. Because the collection, storing and access to big data raises a multitude of issues concerning privacy, security, policing, government and power, as well as the potential to abuse that power. As O'Brien comments,
I don't think any social system, any government, can survive knowing everything about its citizens without ultimately that being corrupted. I mean I wouldn't be able to take that power. I don't think anyone would want or to take that power, um. But once you've got it, you're gonna find a use for it.

Monday, August 12, 2013

Spy bins and passive Wi-Fi monitoring


A spy bin in London. Image source: Mona Boshnaq/AFP/Getty Images
The humble litter bin has now become a high tech device with the ability to track people's movements. The Renew ad firm has installed technology that is able to measure Wi-Fi signals in rubbish bins around London's Square Mile. According to The Guardian the advertising firm has suggested that it,
would apply the concept of "cookies" – tracking files that follow internet users across the web – to the physical world.
Renew's chief executive Kaveh Memari, it quoted as saying, "We will cookie the street."

The spy bin's ability to capture the serial numbers of smartphones and analyse signal strength in order to track people's movement's along the street, have not been without controversy and has resulted in the City of London Corporation demanding Renew to withdraw the program.

The data captured from these devices could have potential uses for advertising. For example, the Sydney Morning Herald, suggests that if it enabled companies to see how long people spent in particular locations each day, commercials could be targeted towards individuals:
But if a company could see that a certain smartphone user spent 20 minutes in a McDonald's every day, it could approach Burger King about airing an ad on the bin's video display whenever that user walks by at lunchtime. Or it could target its commercials in real time by distinguishing between people who work in the area and visiting tourists.
Such surveillance has drawn comparisons with the 2002 film Minority Report and raises important questions about privacy as well as public awareness of the extent to which their movements are being watched. The City of London Coporation, who according to The Guardian, only discovered the use of the spy bins via the press, released a statement noting that "Anything that happens like this on the streets needs to be done carefully, with the backing of an informed public".

The spy bins are being investigated by Britain's data protection watchdog, while the privacy advocate group Big Brother Watch, is urging that questions should be asked  "about how such a blatant attack on people's privacy was able to occur".

Renew chief executive, Memari, released a statement in response to the media interest which he described as being a bit breathless, and commenting on the future potentials of the spy bins:
"A lot of what had been extrapolated is capabilities that could be developed and none of which are workable right now."

But Wi-Fi tracking of smartphone users is not just restricted to rubbish bins. The Economist reported that American fashion retailer, Nordstrom trialed a system that tracked smartphone users as they moved through its stores or walked nearby. The firm did post a public notice about the system, and withdrew the program when it was covered by a Dallas-based television channel. The New York Times was next to take up the story prompting a privacy debate around passive monitoring.

Nordstrom, and several other companies used a system provided by Euclid Analytics, which can track precise movements of phones without having to connect to Wi-Fi networks. According to The Economist,

The technique takes advantage of the fact that Wi-Fi wireless networking protocols are "promiscuous": the Wi-Fi adaptors in laptops, phones and base-stations reveal a lot of information about those devices as they attempt to negotiate connections with other devices nearby. Even before a device hooks onto a Wi-Fi a network, it continuously spews identifying information, including a unique, factory-set identifier, over the air. Most devices send "probe requests" akin to a town crier shouting out the names of networks which the device has previously connected to, so that a nearby base-station that matches any of these requests can respond. The requests run unremittingly across all available frequencies until a connection is made. Even devices that are seemingly turned off, such as sleeping laptops, send out such probes, though at a slower rate. Place several Wi-Fi base-stations in a shop, then, and you can pick up these probe requests, extract the device IDs, trilaterate the positions of the devices sending them, and thus track the movements of individual shoppers, seeing which racks or displays they stop at, and what paths they follow through the store.

The Economist notes that this is just the next step in the evolution of "retail science", which analyses the movements of shoppers and assists retailers in determining where to best place products and displays. While this used be done by video, Wi-Fi allows more accurate tracking. This concerns privacy advocates because despite, signs notifying them of the tracking, the increasing strength of Wi-Fi means that passers by can also be detected. They also note the possibility that monitoring systems could collect the list of known networks on an individual phone and use it to find out further details including place of work or residence about the phone user, from which individual identities can be plausibly be deducted.

After the New York Times article, Euclid and other firms announced they had joined forces with the Future of Privacy Forum, to create a group focused on developing best practices for retail location analytic's companies. Commenting on the new group, Euclid co-founder and CEO, Will Smith, noted, 

“New technologies are helping retailers better understand what customers want and make shopping more convenient for everyone ... Privacy has always been a priority as we’ve designed and built our services, and we are excited to work with FPF to develop best practices for the retail analytics industry.”
Monitoring smartphone user's location via Wi-Fi may help advertisers and retailers but issues of privacy invasion via these systems must be addressed. And this goes beyond purely location to the data that can be extrapolated from movement patterns. Bradley Voytek, a neuroscientist quoted in The New York Times article notes, “The creepy thing isn’t the privacy violation, it’s how much they can infer.”

The following video explains why and how bricks and mortar shops are using Wi-Fi tracking to monitor customers activity in order to keep pace with online vendors.



Future of Privacy Forum director, Jules Polonetsky maintains that,

“Companies need to ensure they have data protection standards in place to de-identify data, to provide consumers with effective choices to not be tracked and to explain to consumers the purposes for which data is being used ... By being transparent about what is going on, location companies and retailers can make sure shoppers understand the benefit of the bargain."

And considering the spy bin incident, this applies just as much to Wi-Fi monitoring on the street as it does inside retails stores.  

Sunday, July 28, 2013

Exploring Sydney's Digital-Urban Interface

Accessing the digital layers ... networked urbanism is ruining our posture!
Recently, Sophia and I took a group of 25 urban geography students on a field trip in the Central Business District of Sydney, designed to examine various ways in which the digital and the urban are coming together.

We based the field trip on the 'Systems/Layers Walkshop' concept designed by Nurri Kim and Adam Greenfield for Do Projects. Nurri and Adam have produced a fantastic booklet that can be used to help prepare for such an exercise, based on their experiences of running these 'walkshops' in a number of cities.

The purpose of the walkshop is to develop a better understanding of networked urbanism and its implications. To quote from their booklet:
We live in an age in which the form of cities, the ways in which we experience them, and the choices they present us with are all in the process of profound and rapid change, driven by the presence of networked information-processing systems everywhere around us. Mobile phones, CCTV cameras, building-scale displays, embedded sensors, and remotely-operated barriers are all part of this transformation. Between them, these systems superimpose a layer of information on top of the physical bricks and paths of the city, and this is increasingly a place where control over space and behavior can be exerted.
We believe that understanding this layer, the systems that make it up, and its implications for the freedom to move and act is vital to full citizenship in the congested, contested urban spaces of the twenty-first century.
And so, the walkshop is a tool to develop this understanding of layers and systems, and to generate discussion about their implications. This is what you do:
What you’re going to be looking for are appearances of the networked digital in the physical, and vice versa: apertures through which the things that happen in the real world are gathered up by the global informational network, and contexts in which information originating on the network affects what people see, confront and are able to do.
Places where information is being collected.
Places where information is being displayed.
Places where networked information is being acted upon.
I also asked the participants to read Dan Hill's wonderful essay on 'The Street as Platform' in preparation for the day.

We focused our attention on a couple of relatively small areas in the Central Business District. For those who know Sydney, here's how we rolled...

We started at Central Station, where we had a talk from two people from the City of Sydney about their Food Truck program and mobile app.

We then caught a train from Central Station to Circular Quay, for a walk around followed by a talk from the folks at Skedgo, who are responsible for the real-time public transport app TripGo.

After a break for lunch, we then caught a train back to Town Hall Station, and broke up into small groups to explore the terrain between Town Hall and St James Station on foot. We reconvened as a large group to report back on our small group observations and reflect on the day.

Here's a quick report on what we saw and what we learnt, and some reflections on the experience.